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First proper verification (if we dont include the Broken Ankles update) and oh boy its a BANGER. Motor Mogok is Akun's first proper classic 2.2 memory level and it is AWESOME!! All the gameplay is really fun, it is incredibly satisfying to pull off, and overall just a really good level. Being with Akun watching him build it, gaining new ideas and executing them perfectly will always be incredible to remember. I love all of the gimmicks and duals, they are all so fun and also really cool to watch imo. However, due to the nature of this level, its REALLY hard to nerf/balance. I had to get help from one of my creator friends (at mango77) to even get ideas on how to nerf the wave (I did end up doing so by just reducing the hitbox of the sawblades). I think aside from a few spikes being moved here or there, there were very minimal nerfs to 61-100. Just be weary that the 2nd half is much less consistent than the first if you give it a shot. Now, for my experience, unfortunately I did not enjoy this level as much as I wanted to, mainly cause of my luck. I still had fun, however sometimes not so much. Due to the levels 2nd half heavy nature, I died past 60 SO many times, but mostly at the 61-75 dual section, which I find to be the hardest part of the level. We don't really need to talk about the 96x3, considering look at who made this level and look at what the last part is. Luckily I was able to pull through and verify it without having to really think about it, since I got all 3 of those 96's in the span of an hour and a half, two of which being within 20 minutes of each other. Now, onto the FUN!!! The beginning of this level isn't much of a challenge, yet its fun nonetheless. The 2nd part is SUPER satisfying when you know how to do it, and its very fun. the 3rd part is definitely my favorite part of the level, it looks gorgeous, and is super fun and consistent. The wave afterwards is probably the 2nd hardest part of the level for me, but take that with a grain of salt since wave is my best gamemode. The spider afterwards is very cool, however definitely the easiest part since its just buffers. hard to go into the duals since its pretty straightforward but this part is less consistent but still decently consistent and fun. Ending isn't that bad, just felt like don't choke simulator. Last straight fly is the last straight fly. If you want a new 2.2 map to try out, and are not opposed to memory, give it a shot! Doesn't hurt to try :). Level: Motor Mogok Creator(s): Akunakun Attempts: 3156 +3k~ playtesting Level Rating: 10/10 Enjoyment rating: 8/10 Record(s) before Completion: 96x3 Beaten on: February 2nd