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If you enjoy the video, don’t forget to give your LIKE, your SHARE and FAVORITE! That really helps the channel and encourages me to continue with the work! Also, SUBSCRIBE for the feed of new videos like this one, okay? Love you guys. Thank you all very much! You can now follow me on Social Medias too! Twitter: / heitordafraga ; Tumblr: / heitorfraga ; Facebook: / heitordafraga ; Instagram: / heitordafraga ; - - - - - - - - - - - - - - - - - - - - Hello, everyone! Cool?! I've been off for some days, now, and I'm VERY, VERY sorry about it! I'm REALLY running with all the college stuff, and some other bullshit in life! I'm sure you'll understand! I'm planning to get back with new videos still in this week, and couldn't miss the opportunity to showcase to you guys this AMAZING work done by CapLagRobin and Tchi6! It's the all-time-wanted UNMASKED BATMAN, now totally playable (thank you both, guys!), what is REALLY, REALLY awesome! Please, take a look at the video! I just wanted to thank to all of you guys for all the help you've ever been offering to me, to my channel, to my work, always so supportive and nice! You are truly awesome, and never quit watching, even when I'm like this, off for some time! Thank you very, very much, guys! Owe a lot to you, for real! Thanks! See ya, Heitor Fraga - - - - - - - - - - - - - - - - - - - - To play as this "UNMASKED BATMAN", just check the following link! There, you can check CapLagRobin video for this amazing mod he did with Tchi6, and you can prestige his work! Take a look! • Batman: Arkham Knight: Playable Unmasked B... - - - - - - - - - - - - - - - - - - - - THE MOD ITSELF: http://www.mediafire.com/download/mg0... I’ve reuploaded the original file from Tchi6, here, but the file is from him! This file has some folders inside, indicating “BAO” for Origins, “BAC” for City and “BAK” for Knight. Inside of those, you have other files. Copy “Console.txt”, or “Command.txt”, depending of which game are you modding, and then paste it in the “BINARIES” folder of your main-folder game (not “WIN 32” or “WIN 64”, just BINARIES). This file will set which meshes will be replaced in game. So you can activate that file, you need insert a KEYBIND into your “BMInput.ini” file, usually used to keybinds presets of Free-Roam, for example. Add the following line: .Bindings=(Name="INSERTYOURKEYHERE", Command="exec console.txt") Of course, replace INSERTYOUKEYHERE for the key in fact. If the file copied is “Command.txt” instead of console, replace that term too. Inside the game, you need to SEE those meshes before activate it. You can do that on Character View – the trophies – or anywhere in game. Be sure to have seen it really close, from all angles, okay? You also may want to press your "command.txt" keybind sometimes, so the game can assimilate the meshes you want to load! That’ll help with eventful crashes. Then you press to start the game. IMMEDIATELY you press REPEATEDLY the key used for the command “exec console/command.txt”, pressing it repeatedly until the game loads completely, with your character, that will replace the current using all his animations and skills. So, for example, if you want Man-Bat to use Batman's skills, the character in use must be BATMAN when you perform the mod activation! Always worth of remembering: back-up all your save-games and personal data! - - - - - - - - - - - - - - - - - - - - The greatest of all the thanks to “Tchi6”, the great genius behind the amazing mesh-swapping platform! The guy is awesome, and deserve credits! Thanks, dude! You’re the best! Also, ENOURMOUS thanks to CapLagRobin, that managed to work this out! Looks great, man! Nice job! Game Batman: Arkham Knight, desenvolved by Rocksteady Studios and published by Warner Bros. Interactive Entertainment from Sony's PS4, and Microsoft's XBOX One and PC. Release date is June 23, 2015.