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If you enjoy the video, don’t forget to give your LIKE, your SHARE and FAVORITE! That really helps the channel and encourages me to continue with the work! Also, SUBSCRIBE for the feed of new videos like this one, okay? Love you guys. Thank you all very much! You can now follow me on Social Medias too! Twitter: / heitordafraga ; Tumblr: / heitorfraga ; Facebook: / heitordafraga ; Instagram: / heitordafraga ; - - - - - - - - - - - - - - - - - - - - Hello, guys! Are you cool?! So, do you remember when I posted that "Playable Batwing", and world said: "hey, that's nice, but y'know what would be even cooler? Playing as the Arkham City's Batwing", and then I said: "yeah, totally, but we can't do that for now", and stuff? Well, GUESS WHAT MOTHERFUCKERS?! Thanks to the big efforts of tons of awesome guys - that will be all due credited shortly after -, this is finally happening! So... ARKHAM CITY'S BATWING... Life can't get any better than that, huh? Dayum...! The instructions are below, and to know how to operate Batwings, check out my notes on it from the other Batwing video, right here: • Batman: Arkham Knight Mods - Playable Batw... Also, I would like to thank to all of you guys VERY, VERY much for all the help you'll have been giving to me so far, guys! You are truly, truly amazing! Love you all! A LOT! Thanks! See ya, Heitor Fraga - - - - - - - - - - - - - - - - - - - - To play as AC's BATWING, here are the things you should do! First of all, copy the following command lines - without the "" - and replace the ones in your file "console.txt" for these here! Be sure that the YouTube didn't add unexpected "-" among the codes, or it won't work! " set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Batwing_Vehicle.Batwing_Carrier.Batwing_Carrier' set RAddContentPlayerCharacterMesh BodyMesh None set RAddContentPlayerCharacterMesh CapeMesh None " Once it's done, download the following file and extract it to your "Arkham Knight" folder on Steam or whatever-place-it-is! https://drive.google.com/file/d/0B-t2... Then, enter the ".ini" file after all the folders you just extracted and make the change of "BatmobileFunhouse" for "BatmobileJoker", what will allow you to choose the Joker's Batmobile for Free-Roam! Select it and then, when you start the free-roam, press your "Console" key several times, and then the game will start up with the Bat-fucking-wing working out! - - - - - - - - - - - - - - - - - - - - THE MOD ITSELF: http://www.mediafire.com/download/mg0... This file has some folders inside, indicating “BAK” for Knight. Inside of those, you have other files. Copy “Console.txt”, or “Command.txt”, depending of which game are you modding, and then paste it in the “BINARIES” folder of your main-folder game (not “WIN 32” or “WIN 64”, just BINARIES). This file will set which meshes will be replaced in game. So you can activate that file, you need insert a KEYBIND into your “BMInput.ini” file, usually used to keybinds presets of Free-Roam, for example. Add the following line: .Bindings=(Name="INSERTYOURKEYHERE", Command="exec console.txt") Of course, replace INSERTYOUKEYHERE for the key in fact. If the file copied is “Command.txt” instead of console, replace that term too. Inside the game, you need to SEE those meshes before activate it. You can do that on Character View – the trophies – or anywhere in game. Be sure to have seen it really close, from all angles, okay? You also may want to press your "command.txt" keybind sometimes! Then you press to start the game. IMMEDIATELY you press REPEATEDLY the key used for the command “exec console/command.txt”, pressing it repeatedly until the game loads completely, with your character, that will replace the current using all his animations and skills. Always worth of remembering: back-up all your save-games and personal data! - - - - - - - - - - - - - - - - - - - - The greatest of all the thanks to “Tchi6”, the great genius behind the amazing mesh-swapping platform! The guy is awesome, and deserve credits! Thanks, dude! You’re the best! Also, this particular mod has to be credit to a lot of people, in order: to "Tchi6" both for the mesh-swapping platform as also for the "Batmobile" mod that allows this one here! Then "Wastelander", for being vital in doing this! Then "MrJag", that uploaded the original "Batmobile" mod and helped configuring the mod! Then "CapLagRobin", for having found the codes for this mesh here, and being so kind to let me know how to use them! Thank to all of you guys! Game Batman: Arkham Knight, desenvolved by Rocksteady Studios and published by Warner Bros. Interactive Entertainment from Sony's PS4, and Microsoft's XBOX One and PC. Release date is June 23, 2015.