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This is a raw gameplay showcase of MaxedV, captured without cuts or cinematic tricks, showing how the lighting behaves naturally across different times of day and night. The video focuses on how MaxedV handles timecycle transitions, exposure changes, and lighting consistency as the sun moves and weather shifts. You’ll also notice a subtle volumetric effect added to streetlights, designed to improve depth and immersion without overpowering the scene or affecting performance. These volumetric streetlight effects are active across all weather types, blending smoothly with fog, rain, and clear conditions. The goal isn’t exaggerated visuals ,it’s to make the world feel physically present and believable while staying fully native to the engine. Everything shown here runs in real time, with no ENB and no forced RTX effects. This is pure engine-side tuning and lighting balance, optimized to stay smooth even on mid-range hardware. If you want to see how MaxedV looks in real gameplay not staged shots — this is it. #MaxedV #GTAVEnhanced #GTAVGraphics #RawGameplay #DayNightCycle #VolumetricLighting #StreetLights #GTA5Visuals #GTA5Mods #LightingOverhaul