У нас вы можете посмотреть бесплатно Mortal Kombat Trilogy (Playstation) - Baraka Playthrough [HD] | RetroGameUp или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
👉 New to Pokémon GO or haven’t played in 90 days? Use Retrogameup's referral code to get special rewards! The referral code is 3DJPT2W38 👉 New to Pokémon GO or haven’t played in 90 days? Use Retrogameup's referral code to get special rewards! The referral code is 3DJPT2W38 👉Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=140749811... 👉 Get TubeBuddy to access the same powerful tools that top YouTubers use to thrive! https://www.tubebuddy.com/pricing?a=r... 👉 Subscribe to the channel! / retrogameup More retro stuff here at RetroGameUp's website! https://retrogameup.com/ ☕️ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this video. Follow RetroGameUp on Facebook! / retrogameup-496507483739012 The Playstation version of Mortal Kombat Trilogy was developed and published by Midway Games (in North America and Europe) in 1996 for the North American and European market and in 1998 for the Japanese market. TIMESTAMPS 0:00 Game Start 2:14 VS. Scorpion 3:12 VS. Classic Sub-Zero 4:16 VS. Kitana 5:20 VS. MK2 Jax 6:23 VS. Rain 7:28 VS. Smoke 8:32 VS. Liu Kang 9:35 Endurance 1 (Reptile, Nightwolf and Rain) 11:09 Endurance 2 (Ermac, Kintaro and Reptile) 12:43 VS. Motaro 13:50 VS. Shao Khan 15:02 Mega Endurance (All male ninja) 17:28 Credits BARAKA PLAYTHROUGH Baraka in Mortal Kombat Trilogy (MKT) is a tweaked version of his Mortal Kombat 2 incarnation, keeping the same sprite he had. In order to fit MKT, he gained news animations for running and for specific fatality performed on him. He also gained a few combo, an Animality and a Brutality. His most notable new move is the Blade Spin, which causes him to rotate while having his blade open, causing damage and allow Baraka to perform more moves for a combo. His jump punch and jump kick are unique to him and are excellent combo starters. The broken Head Swipe technique he had in MK2 is back and unmodified, which mean he can be used very fast without pushing Baraka away (as shown against Shao Khan). Against the CPU, spamming the Blade Spin twice and using a quick move (high kick, low kick) will cause devastating damage. The move also functions differently against bosses (except Motaro), causing them to be uppercut for even more combo possibility. It is also possible and easy to catch the CPU in the blade fury when they are running at you. Lastly, his less effective move, the Blade Spark, can still be used at your advantage to catch airborne opponents. Mortal Kombat Trilogy for the Sony PlayStation was released in 1996 as part of Midway’s effort to bring a complete Mortal Kombat experience to home consoles. This version merges content from the first three arcade titles—Mortal Kombat, Mortal Kombat II, and Ultimate Mortal Kombat 3—to offer what was, at the time, the most comprehensive entry in the series available on a home platform. The game features a total of 37 playable characters, including nearly all fighters from the arcade versions and several secret or previously unplayable ones. Among them are Rain, Noob Saibot, and Chameleon, a hidden character exclusive to this version who randomly cycles through the palette-swapped male ninjas. Notably, Johnny Cage returns in this version, portrayed by a different actor than in the earlier games. Nearly every stage from the original arcade trilogy is included, providing a variety of familiar backdrops for combat. Each character retains their signature special moves, and the game supports multiple finishing options such as Fatalities, Animalities, Babalities, Friendships, and Stage Fatalities. A new mechanic introduced specifically for Trilogy is the Aggressor Meter, which builds up as players land hits. When full, it temporarily boosts the character’s movement speed and attack power, encouraging a more offensive style of play. While the gameplay is mostly faithful, the console’s CD-ROM format introduces noticeable loading times between rounds and occasional performance dips, particularly during transformation moves or when using characters with complex animations. Audio quality is somewhat compressed, though it remains consistent with the overall presentation. TAS tools were used in this playthrough. #Baraka #MortalKombatTrilogy #PlayStation #PS1Gaming #RetroFighter #MKTrilogyPlaythrough #TarkatanWarrior #BladeArms #ClassicMK #90sGaming #RetroGameUp #MidwayGames #SavageFighter #MKFatality #Brutality