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"The Ballad Of Chapped Lips Calhoun" by 'Sideways' Hank O'Mally & The Alabama Bottle Boys (from the album "Prise Me From Mah Trigger") - Grand Theft Auto 1 Soundtrack 25th Anniversary Release Artwork by "dave, if you please". I decided to use Grand Theft Auto's 25th Anniversary as the motivation to upload definitive mixes of the tracks I wrote and recorded for the game, as well as some demos and early mixes of the tracks that were used in playable demos we shared with our publisher (BMG Interactive) while it was still in development. These days most people couldn't imagine Grand Theft Auto without its satirical radio stations, but when we started working on GTA in 1995 that idea didn't exist yet. We certainly didn't know that the radio station format we eventually built into the game would go on to be a central pillar of every subsequent version of the franchise for the next 25 years. We were just doing the same thing we did on every game DMA Design made - trying to create an audio experience that would be as innovative and entertaining as it possibly could be. The idea of putting a country & western track in GTA started off as a joke and ended up becoming a defining hallmark of the game. Early on in development it was really hard to convey this concept of "radio stations" to people on the team or at our publisher. There wasn't another game I could point to at the time as a reference for how it would work because it hadn't been done before, and there were lots of people who were really sceptical about whether players would accept it, because up until Grand Theft Auto launched games only used a single style of music throughout. It might seem odd looking back with the benefit of hindsight, but at the time lots of people in positions of influence didn't like the idea of mixing multiple styles of music in the same game and were arguing against the idea of including "radio stations". In order to win over hearts and minds I'd explain how players would love it, because the music would reinforce the stereotype image of each different vehicle in the game. I'd tell people, "you'll get Pop in the sedans, Hip-Hop in the convertibles, Rock in the muscle cars, and even Country & Western in the flatbed pickups!", in order to get them excited about it and hopefully have them support the idea. Long story short, it worked, but it also created this belief within our US publisher that there would be a country & western track in the game. Each time I spoke with them after I'd successfully got us the greenlight to do 'the radio station thing', they'd keep asking how the country & western station was coming along. Eventually I realised that things had gone too far and we weren't going to be able to get away with not including a country & western track, because they were now using the same pitch I'd used to get their sales teams excited about the idea. They needed a country & western track, and since I felt responsible for bringing the extra work involved on the audio team I reluctantly said I'd take the bullet for writing and recording it rather than ask Craig or Grant to do it. I then had to figure out how I could get away without having to create a whole new channel with three country tracks, which is where the idea for the DJ saying, "That was so good, I reckon I'll play it again" at the end came from - purely a design choice to minimise the extra work involved. I had no idea where to start, and didn't really know the first thing about country music. I was able to enlist our staff writer, Brian Baglow, to create the memorable lyrics, as well as several members of the local Dundee music shop "Rainbow Music" to provide an authentically plausible "country" sound. The cherry on top was vocalist Drew Larg whose band "The Buzzards" I used to go and see every Sunday night at Chambers bar in Dundee. Drew and his band played amazing covers of classic soul tracks, but I could hear that his voice would be perfect for what I had in mind, and he graciously agreed to do it, even though he confided he never really liked country music. So, TL;DR, one of the most memorable tracks from GTA was never intended to be in the game at all. It was the price we had to pay for successfully selling the rest of the team and our publisher on the idea of putting 'radio stations' in the game. It all worked out in the end though, thanks to Brian Baglow, Drew Larg, and the staff of Rainbow Music, Dundee, Scotland. Vocals - Drew Larg Backing Vocals - Drew Larg Guitars - Chris Marra Pedal Steel - Chris Marra Violin - Michael James Banjo - Chris Marra Bass - Colin Anderson Drums - John Gurney Music by Colin Anderson Lyrics by Brian Baglow