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In this episode, Jase chats with Stephen Rodriguez, former Studio Infrastructure Engineer at Sharkmob, who shares insights on building a robust and scalable game technology foundation. Here’s what you’ll learn: The essential role of infrastructure engineering in game development, from managing hybrid environments to supporting complex pipelines. Sharkmob's evolution from startup to established studio, with practical insights on scaling technical operations. The strategic decisions behind cloud vs. on-premises solutions, with real-world benefits and tradeoffs. Critical tech roles every growing studio should prioritize, including IT support, cloud architects, and DevOps engineers. Timestamps: 00:00 Cold Open 01:42 Introduction and Guest Welcome 01:50 Role of a Studio Infrastructure Engineer 06:20 Challenges in Game Development Infrastructure 12:41 Onsite vs Cloud Infrastructure 20:58 Day-to-Day Toolkit and Best Practices 24:42 Infrastructure Management Tool 25:26 Terraform vs. Ansible 26:10 Automation and Monitoring Solutions 29:11 Task Management and Communication 29:53 Working Groups and Community Building 34:20 Advice for Growing Studios 43:31 Importance of Partnerships and Conferences 46:51 Conclusion and Final Thoughts Speakers: Jase Lindgren, Sr. P4 User Advocate Stephen Rodriguez, former Studio Infrastructure Engineer at Sharkmob Find Us Online: Perforce.com https://www.perforce.com/podcasts/p4/... / perforce