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The default highways and railroads have been removed to replace them with the very old country roads that connected Reddington to satellite towns and the outside world. Don't worry, we'll put highways back in, but not until after we work through the evolution of North American transportation as we go forward building Reddington up from its roots. This city starts out fresh on the Green Plains map, which comes with the base version of Cities: Skylines. Rather than being a planned and platted city, Reddington begins with just a town square and branches out on this verdant peninsula from there! 00:00 What happened to the highways?!? 02:38 How to remove ALL the highways on a map quickly 05:12 Determining Reddington's transportation history 08:47 Why our outside connections will not be paved 09:57 Terraforming Reddington's river landing 12:25 Connecting to the river landing 14:46 Reddington's first river crossing 20:33 Finding a realistic location for a bridge 24:13 Connecting more roads on the peninsula 25:40 Where to build the first road connections? 28:31 Building Reddington's first road connection 30:55 Why you want to be careful how you connect outside 32:43 Interconnecting roads to avoid traffic 34:27 2nd outside connection 36:15 3rd outside connection 37:12 BIG OOPS!!! 39:03 Reddington's industrial future 41:07 Checking the new roads for connectivity & traffic 42:57 Understanding import/export problems 44:43 What happens next? This video uses my CORE and CORE CUSTOM mod collection, available on the Steam Workshop here: https://steamcommunity.com/sharedfile... Would you like to master finance and traffic in Cities: Skylines? Check out my tutorial series, MORE MONEY, LESS TRAFFIC here: • Cities: Skylines — More Money Less Traffic... Support the channel on PATREON and get ZERO ADS & EARLY ACCESS: / leehawkins Support the channel and BUY CITIES: SKYLINES & DLCs on NEXUS: https://www.nexus.gg/leehawkins Find me on DISCORD: / discord