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I made a game that is intended to be hacked! But I have never made a game before, so I had to learn game development first. In this devlog I talk about my journey into gamedev with Unity. Hope it helps if you want to learn something new. 00:00 - Introduction 01:18 - 1. The Motivation 03:08 - 2. My IT Background 05:54 - 3. What Game Engine? 07:50 - 4. Learning Resources 11:00 - 5. Game Assets 13:46 - 6. First Step: Getting Started! 17:57 - 7.1 Playing Around: Gaia 19:23 - 7.2 Playing Around: Character Controller 22:26 - 7.3 Playing Around: Cinemachine 23:13 - 7.4 Playing Around: Render Pipelines 24:27 - 8. First Test! 26:17 - Conclusion 26:39 - Outro Follow The White Rabbit: https://earth.2020.cscg.de/tasks/Foll... Maze: http://maze.liveoverflow.com/ Game Dev Guide: / @gamedevguide Gamefromscratch: / @gamefromscratch Jason Weimann: / @unity3dcollege Brackeys: / brackeys Crest: https://github.com/crest-ocean/crest Synty Studios: https://www.syntystudios.com/ =[ ❤️ Support ]= → per Video: / liveoverflow → per Month: / @liveoverflow =[ 🐕 Social ]= → Twitter: / liveoverflow → Instagram: / liveoverflow → Website: https://liveoverflow.com/ → Subreddit: / liveoverflow → Facebook: / liveoverflow =[ 📄 P.S. ]= All links with "*" are affiliate links. LiveOverflow / Security Flag GmbH is part of the Amazon Affiliate Partner Programm.