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Learn how to add, blend, and set up character animations in Unreal Engine 5 as part of your complete UE5 weapon system. In this beginner-friendly step-by-step tutorial, you’ll learn how to combine movement animations - such as walking and running with upper-body weapon actions like aiming and holding rifles, pistols, and SMGs. Perfect for anyone building shooters or survival games that need smooth, natural animation blending. By the end of this video, you’ll understand how to: ✔ Import and organize animation assets ✔ Create a movement blend space ✔ Build your animation blueprint ✔ Blend upper-body animations with locomotion ✔ Add support for rifles, pistols, and SMGs If this tutorial helps you, please consider liking and subscribing - it really supports the channel! ▶️ Full Weapon System Playlist: • Unreal Engine 5 Weapon System Tutorial Series ▶️ First Weapon System Tutorial: • How To Pick Up, Equip & Drop Weapons - Unr... ▶️ Next Video in the Series: • How to Shoot Guns (Semi-Auto, Full-Auto & ... ▶️ Previous Video in the Series: • How To Pick Up, Equip & Drop Weapons - Unr... 🙏 Support the Channel: Patreon – / h2unreal Subscribe – / @h2unreal 🔨 Assets & Tools:. FPS Weapons Bundle – https://www.fab.com/listings/8aeb9c48... Mixamo Animations – https://www.mixamo.com/ ⏱️ Timestamps / Chapters: 0:00 – Intro 0:21 – Import Animations 2:09 – Movement Blend Space 3:47 – Animation Blueprint Setup 8:07 – Blending Upper Body Animations 11:07 – Adding Pistols & SMGs 20:15 – Outro