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Learning Goals: 1 - Different stances: You will learn how to switch between different weapons and stances, such as unarmed, melee & magic 2 - Melee Combos: You will learn how to do melee combo attacks using a single montage 3 - Block & Parry: You will learn how to block incoming damage, and parry if you block at the exact right time 4 - Stagger: You will learn how to do a stagger and slow motion camera zoom effect when the enemy is parried. To download the full project files from all my videos and use any assets I create in your own games for free, then join my Patreon. Also I would be forever thankful to my early adopters / alizoh Join my Discord server to chat and mingle with the community / discord Link to the full "Smart Enemy AI" Series: • Smart Enemy AI Tutorial Series - Unreal En... Link to the "Shooting Projectiles" tutorial: • How to Shoot Projectiles | Unreal Engine 5... Link to the "Damage System" tutorial: • How to Build a Combat Damage System | Unre... Checkout my other tutorials on my channel: / @alielzoheiry Chapters: 00:00 Intro 01:02 Adding Melee Stance 10:08 Melee Locomotion Animations 15:47 Simple Sword Attack 21:33 Adding The Shield 29:56 3 Hit Sword Combo 42:24 Block & Parry Functionality 01:05:59 Stagger Enemy When Parried 01:11:21 Next Up In Part 20 Assets used: FX Variety Pack: https://www.fab.com/listings/53531e17... About me: I've been learning game development for a few years now, I do have a background in software engineering, and I also have a background in education, so being able to combine my love of gaming, software engineering and education is the best way to spend my time. I am currently working on this 3rd person action adventure game as a hobby, but I am also trying to build a community, thus I am creating YouTube tutorials to find others who are interested in game development and design. If you are interested in learning more or if you are interested in working together, please let me know in the comments. #unrealengine #unrealengine5 #ue5 #gamedev #smart #enemy #combat #AI #blueprint #tutorial #behavior #tree #attack #system #behaviortree #player #melee #block #parry #combo