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I attempted to get this without any status effects, but got destroyed in the second phase over and over again. Some punish windows allow charged R2 but are super tight if you get the wrong follow-up. So I ended up going with a cold infusion and go for mostly R1s instead. Really happy to get this hitless. A fun fact is that I find the first phase much easier with medium roll, but for the second phase light roll is really convenient to get out of range of some AOEs. That's why I use the physick in phase two to get light load. Run rules: 1. Rune Level 1 2. No weapon upgrades 3. Each boss has to be defeated by a different weapon (or spell) 4. Consumables and spells are allowed, as are infusions and swapping Ashes of War Used so far: Lance (Tree sentinel) Estoc (Margit) Steel-Wire Torch (Putrid Tree Avatar) Pest's Glaive (Godrick) Longsword (Gilika) Cross-Naginata / Spiked spear (Radahn) Battle Axe (Loretta) Short Spear (Mimic Tear) Mace (Agheel) Rapier (Omenkiller) Vulgar Militia Saw (Draconic Tree Sentinel) Club (Kindred of Rot duo) Guardian Swordspear (Cleanrot Knight) Scimitar (Goldfrey) Dragon Greatclaw (Dragonkin Soldier) Iron Cleaver (East Liurnia Erdtree Avatar) Lordsworn's Straight Sword (Morgott) Dragon Halberd (Fire Giant) Ancient Dragon's Lightning Stake (Godskin Duo) Curved Great Club (Maliketh)