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COVID has changed the way studios are producing games -- and who is playing them. As game play has surged, it has attracted a wider, more diversified audience of new gamers. In this session, explore the lasting impact of an accelerated landscape and the opportunities created for gaming companies to create lasting enhancements for players and creatives with cloud technology. Learn more about: Using data and AI to nurture and engage audience, and protect new gamers from toxicity and security vulnerabilities Reaching new markets and transforming player experiences with edge computing Empowering your global developers and creatives to collaborate seamlessly with remote content development Resources: To learn more about Google Cloud for Games visit: https://goo.gle/3qJKESq https://goo.gle/3w1OKpQ Speaker: Rob Martin Watch more: Next level infrastructure → https://goo.gle/gamedevsummit_infrast... Google Cloud Events at Google for Games Developer Summit → https://goo.gle/gamedevsummit_cloudev... All Google for Games Developer Summit Sessions → https://goo.gle/gamedevsummit_allsess... Subscribe to Google Cloud Events → https://goo.gle/GoogleCloudEvents #GoogleforGames #GoogleCloud product: Cloud - Media and Gaming - Game Servers, Cloud - Networking - Cloud Armor, Cloud - Data Analytics - BigQuery, Cloud - Data Analytics - Looker; event: Google for Games 2021; fullname: Rob Martin; re_ty: Premiere;