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Working through STEM related projects including robotics tournaments we observed that there was a significant lack of knowledge between theoretical knowledge and practical application, especially in mechanical systems including gears and cams. We prototyped 3D kits we named as “automata” to educate students about these mechanical systems. Hence aimed to make the kit accessible and customizable. The kit currently has four models that illustrate core concepts of cam, crank and gear systems, guided through eac of their own manuals. To encourage creative thinking, we enhanced it with augmented reality (AR). As users interact with these models, movements are mirrored by corresponding AR animations on their mobile devices. By connecting physical building with digital visualization, the kit offers an engaging, interactive approach to learning mechanics, helping K12 students to bridge the gap between theory of mechanics and the practical technological application. In STEM education, students often struggle to connect theoretical concepts with real-world applications, particularly in mechanical systems like gears, cams, and cranks. To address this gap, we developed Automata—a hands-on 3D kit designed to bring mechanical systems to life for K-12 students. The Automata kit features four customizable models that demonstrate core principles of mechanics. Each model comes with its own easy-to-follow manual, making it accessible for learners at different levels. But we didn’t stop there—understanding that creativity drives deeper engagement, we integrated augmented reality (AR) into the experience. As students interact with the physical models, their movements are mirrored through dynamic AR animations on a mobile device, connecting the physical and digital worlds in a seamless and exciting way. This interactive approach empowers students to explore, experiment, and visualize mechanical concepts, bridging the gap between abstract theory and practical application. In this session, we’ll showcase how Automata fosters both hands-on learning and creative thinking, making STEM education more engaging and impactful in your classroom. Presentation by Irmak Üreten. Interested in Learning More? Visit our website at https://www.edufab.org/