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For more great game programming videos, please support our Patreon at / georgiagamedevs Can you write a text message? Then you have enough technical skill to make your first game or to prototype your next one. In this video, we use TWINE, an interactive fiction engine that lets you use simple markup to create a handsome, functional choose-your-own adventure games. Bring your computer and a narrative game idea and hammer out a real game. Dov Jacobson Jacobson grew up in an age when math and art were considered incompatible disciplines. By ignoring this attitude, he was able to exploit slim talents in both fields to join the pioneers of computational art and digital games. Consequently, his erratic work at the intersection of computers, videogames and art has appeared in museums, magazines and expos around the world – as well as in the game market Jacobson writes and speaks at numerous conferences – such as Serious Play, GameTech, mHealth, I/ITSEC, ATD, Training, SALT, Online Learning, Reality Bubbles, MOMI, and SIEGE. This is his seventh game design talk at SIEGE. Previous topics were the Art of the Videogame, Biomimetic Crowdsourcing, Song as a Learning Vector, Constructive Failure, Hands-On Learning, and From Plans to Planes ( a case study of a game for Boeing).