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Join us for Kubernetes Forums Seoul, Sydney, Bengaluru and Delhi - learn more at kubecon.io Don't miss KubeCon + CloudNativeCon 2020 events in Amsterdam March 30 - April 2, Shanghai July 28-30 and Boston November 17-20! Learn more at kubecon.io. The conference features presentations from developers and end users of Kubernetes, Prometheus, Envoy, and all of the other CNCF-hosted projects Intro to Agones: Scaling Multiplayer Game Servers with Kubernetes - Mark Mandel, Google Kubernetes provides an amazing toolset for running processes over potentially thousands of machines. However, Dedicated Game Servers for real time multiplayer games, such as Fortnight, Overwatch, etc, have their own challenges that don’t directly line up with the solutions that Kubernetes natively provide. Game Servers are neither stateless (no Deployments), or ordered stateful (no StatefulSets) - but sit somewhere in between the two. They require direct connections (no load balancers), and can’t be turned off once players are connected to them (no traditional autoscalers). In this talk we’ll discuss and demo the open source project Agones, developed by Google Cloud Platform in conjunction with Ubisoft. Utilising Kubernetes native extension mechanisms, it attempts to solve this problem by providing a batteries-included solution for running Dedicated Game Servers at scale on Kubernetes. To learn more: https://sched.co/GrU3