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https://superhivemarket.com/products/... Try iCity – The Main Environment System: https://superhivemarket.com/products/... iCrowds 2 introduces the brand-new Ragdoll System for Blender — bringing physics-driven realism to crowd simulation like never before. With a single click, characters can seamlessly transition from regular animations such as walking or running into fully dynamic ragdoll motion when collisions or falls occur. No complex physics setup, no manual constraints — just fast, believable results directly inside Blender. Scatter System – Smart Crowd Distribution The Scatter System lets you populate any area with thousands of characters instantly. Control density, spacing, orientation, and randomness to achieve natural-looking crowds on streets, plazas, or large open environments. Designed to save hours of manual placement while keeping full artistic control. Stadium System – Realistic Audiences in Seconds The Stadium System automatically fills seats and stands with interactive spectators. It supports sitting, standing, and cheering behaviors, while intelligently following curved rows and complex structures — giving you realistic audiences without any manual work. Key Features: Automatic Animation → Ragdoll transition Real-time collision reactions Powerful Scatter System for mass distribution Stadium System for instant audience creation Works with all iCrowds agents Support for custom characters Perfect for VFX, action scenes, stadiums & city crowds Fully integrated inside Blender Take your Blender crowd simulations to the next level with true physics realism. 👉 Learn more: https://superhivemarket.com/products/... #iCrowds #Blender #RagdollPhysics #CrowdSimulation #BlenderAddon #BlenderRagdoll #3DRagdoll #Ragdoll3D #DynamicRagdoll #PhysicsAnimation #ProceduralCrowds #VFXBlender #Blender3D #RagdollSimulation #RagdollAnimation #RagdollPlayground #CharacterPhysics #CinematicBlender #GameDev #RagdollCat #RagdollCats