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------------------------------------------------------------------------------------------------------- Be a part of the community. Join the discord server with this link / discord ------------------------------------------------------------------------------------------------------- Disclaimer : BIG DESCRIPTION AHEAD Hey guys a bit of a long video here (sorry for that^^), i tried to be as understandable as i could but i was extremely tired so i'm not convinced myself. In this video i cover the mage skill tree and all the runestones that these skills includes. Since it was requested a lot these days i tried to released it as soon as i could. So here we are with the details written since i'm pretty sure i'm not 100% understandable in the video at certain spot^^. Heal 1st rune : Formulae from (60 + Power * 3.5) to (60 + Power * 4) Element Master 1st rune : Mistranslation here, it increases your all 5 elemental ATKs, not the physical ATK. Elemental Master 2nd rune : Don't take into account bonuses given from pet shared stats (like pretty much every other buffs in the game). Vulnerability Insight 1st rune : Effect does stack with "Eye Of All Eyes" set. Vulnerability Insight 2nd and 3rd rune : I'm not sure about the "weak" keyword here. Maybe it only exclude Bosses and elite monsters. I tested it on a Scarlet Drake from Purgatory 91 floor and it was considered as a "weak" opponent so... i don't know. Mana Siphon : I was a bit confused with this skill since i encountered a strange thing in the computations here they are. Against Purgatory Scarlet Drake floor 91 i was expecting to do 76'340 damages but instead did 75'408 (932 damages lower than expected) without the 1st rune (50 + power(which was 61032) * 1.25). With the rune (50 + power * 1.75) i should have done 106'856 but instead done 105'924 (again 932 damages lower than expected). I was confused so i tested it against another ennemy and the same thing occured, with and without the rune i had the same offset values (1084 against rafflesia). To me this is a very good hint that monsters have a magical protection stat that is simply never shown. What do you guys think, did i miss something ?? Mana Siphon 2nd rune : Base formulaefor the mana regen is (10 + max mana * 0.02) but this rune changes it like that (10 + (max mana * 0.02) +(max mana * 0.05)). Energy Burst : Kind of a problem to me on how to the "unspent mana" scaling was working. Formulae should be like that (Power * 2.5) + (unspent mana * Y) where Y is a weird multiplier. For me it was between 3.8 to 4. Theorically without that Y modifier i should deal 158'778 damages but was dealing instead 176'196... Energy Burst 1st rune : the formulae become (Power * 2.5) + ((unspent mana * 1.5) * Y). Energy Burst 2nd rune : ever really worked for me, i felt the trigger chance much less than what the theorical value was. Energy Burst 3rd rune : Formulae becomes (Power * 3) + (unspent mana * Y)