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*Correction: On Mac you also need to install podman with: brew install podman We are introducing the next beta version of LVGL UI Editor with many exciting features. With the help of LVGL's UI Editor, developers can implement UI much faster and collaborate effortlessly with designers, managers, and customers. LVGL's UI Editor consists of development tools that bring lightness to embedded UI development. What do we mean by bringing lightness? Built on top of LVGL to support any platform Consists of highly integrated and powerful tools (Editor, Online sharing, Figma plugin, and CLI) Exports high-quality, easy-to-integrate LVGL C code All data is in XML, so version tracking is a piece of cake Comes with simple and transparent licensing (details will be published soon) Now in v0.3 you can use: The online preview uses the Editor and allows editing the XMLs. See here: https://lvgl.github.io/lvgl_editor/ Screen load and create event support Subject set and increment events. Subject panel to see and edit the values of the subjects Built-in testing. See the testing panel next to the Console and the doc Translation support. See this example and the docs Generate CMake files too And of course, many bug fixes To get started, check out this GitHub repository: https://github.com/lvgl/lvgl_editor To learn more about the features, visit https://github.com/lvgl/lvgl_editor We will release v1.0 in October 2025. If you would like to engage earlier, don't hesitate to write to lvgl@lvgl.io 0:00 Introduction and open the Example project 2:15 New XML syntax 3:09 Screen load and create 5:00 Data binding events 8:33 Style binding for Light-Dark theme switching 16:16 UI testing 20:33 Translations 23:36 Improved Online preview 24:48 Future plans