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Get course here ➡️ https://cococode.net/courses/master-u... Explore the essential tools and techniques of the Unity UI system in this 1-hour preview video! Whether you're a beginner or an intermediate Unity developer, this video offers an in-depth look at how to create dynamic and interactive user interfaces for your games. From setting up the canvas, adding buttons, text, and images, to advanced topics like creating pause screens and anchoring elements, this video serves as an exciting glimpse into my complete 8-hour course. By the end of this preview, you'll be able to create a fully functional UI system for your game project. Want more? Join the full course where I cover everything from creating a medieval-themed UI to advanced map screens, all tailored to take your game to the next level! ➡️ https://cococode.net/courses/master-u... -------------------------------------------------------------------------------- 🎓 YOU WILL LEARN: Set up and use the Unity Canvas effectively Add TextMesh Pro text and configure basic settings Import images and scale them within your UI Set up interactive buttons and connect them to scripts Create pause screens and overlay effects for your game Align UI elements using Layout Groups Understand Unity Anchors for responsive design Add and manage background images for a polished look Explore different types of UI scaling using Canvas Scaler Build virtual currency elements with Horizontal Layout Groups Set up a credits screen with buttons and layout elements Create a level selection grid for a simple and elegant navigation system -------------------------------------------------------------------------------- ⚙️ VIDEO CHAPTERS: 0:00 - Intro 2:04 - CH2: What is Canvas? 6:41 - CH2: Add text! 8:42 - CH2: Add images 12:02 - CH2: Setup button and connect to script 17:35 - CH2: Create pause screen 23:16 - CH2: Show/hide UI elements 28:51 - CH2: Full screen overlay 33:31 - CH3: Align menu options 37:44 - CH3: Virtual currencies 42:20 - CH3: Introduction to Anchors 46:34 - CH3: Add background 50:57 - CH3: Scaling types 57:36 - CH3: Credits screen 1:04:30 - CH3: Level selection grid 1:08:07 - Outro