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In this video, we'll look at some of the new features added to the UI Toolkit package in Unity 2023.2 and how it's now at a point where it's much easier to work with when building UI for runtime. To demonstrate this, we'll look at how can build out a functional main menu, how to write and expose custom UI components in code and how we can bind data to our UI objects so that they update automatically. Unity UI Roadmap - https://unity.com/roadmap/unity-platf... 00:00 - Intro 01:15 - Titles 01:52 - UIToolkit Explained 05:05 - Building A Main Menu 08:50 - Animation Made Easy 10:02 - Adding Functionality In Code 12:00 - Creating A Custom Component 14:22 - Drawing A Radial Progress Bar 16:52 - Exposing Custom Colour Properties to USS 18:33 - Binding Data To UI 20:17 - Outro -------------------------------------------------------------------------------- Want to support the channel? ▶️ Help fund new episodes by joining the Patreon - / gamedevguide 🎁Grab the latest Humble Bundles - https://www.humblebundle.com/?partner... Use these links to grab some cool assets from the asset store: Get the Must Have Assets! - https://assetstore.unity.com/top-asse... Free Unity Assets! - https://assetstore.unity.com/top-asse... New on the Asset Store! - https://assetstore.unity.com/top-asse... Top Paid Asset Store Packages - https://assetstore.unity.com/top-asse... Asset Store Partners - https://assetstore.unity.com/lists/as... -------------------------------------------------------------------------------- Socials and Other Stuff: • Subscribe - https://www.youtube.com/gamedevguide?... • Join the Discord - / discord • Twitter - / gamedevguideyt • Facebook - / gamedevguideyt • Instagram - / gamedevguideyt