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🎬 AI Crowd Generation for VFX — From Empty Stadium to Final Shot In this video, I break down a production-style AI crowd generation workflow that turns an empty stadium plate into a fully animated soccer crowd, starting from a single still frame — then integrates a real player shot on green screen using a traditional VFX pipeline. This isn’t a gimmick or a demo-only trick. The goal is to show how AI can be used responsibly inside real VFX workflows, while keeping control, stability, and compositing flexibility. 🔹 Workflow Breakdown: • Flux 2 — Generate a realistic crowd into empty stadium bleachers • Wan 2.2 — Animate the crowd with stable, subtle motion • SeedVR2 — Upscale and clean the AI output without over-sharpening • Frame Interpolation — Convert 16fps AI output to 24fps • Nuke — Key and composite a real soccer player shot on green screen 🎯 Why This Matters for VFX: • No extras or crowd shoot required • Plate-aware, flicker-free background crowds • Fully compatible with Nuke and traditional comp workflows • Ideal for stadium shots, sports ads, crowd extensions, and previs ⚠️ Disclaimer This workflow is based on my own testing and research. AI tools evolve rapidly, and results may vary with future model updates. If you’re a compositor, VFX artist, or filmmaker curious about where AI actually fits into production — this one’s for you. 👉 Comment below with topics you want me to test next.