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🔗Get the asset here: ⭐➜ Unreal / Fab: https://www.fab.com/listings/1304d84f... ⭐➜ Unity Asset Store: https://assetstore.unity.com/publishe... ⭐➜ CGTrader: https://www.cgtrader.com/3d-models/ch... ⭐➜ 3D Preview on Sketchfab: ⭐➜ More works: https://www.artstation.com/vp_studio3d A high-quality Woodman character model fully compatible with MetaHuman, including the face. It features a custom-built Control Rig with FK/IK systems for all limbs, picker widgets for intuitive control, and additional widgets for adjusting mass and various procedural parameters such as material properties, morph targets, and particle effects. The physics are meticulously hand-tuned to achieve realistic and visually appealing simulations, both in-game and within the Control Rig. The mesh is optimized and includes four LODs for efficient performance. Modularity: the character is available both as separate interchangeable parts and as a single unified mesh. Please note that if you plan to use this asset in the Human Meta editor, you will need to enable the following built-in add-ons. MetaHuman Animator Calibration Processing MetaHuman Core Tech MetaHuman Creator (Beta) MetaHuman Live Link MetaHuman SDK MetaHumanRuntime (Experimental)