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Gameplay of Clash Blaster Neo on tower control. It's been a while since I've last used this weapon, so I wanted to use this weapon once again. Thanks to @radscomics for requesting this weapon. Clash Blaster is a short range weapon that does okay damage, fast fire rate, okay paint output, decent mobility, and a big AOE. And the kit is quite solid. Curling bomb is a sub weapon that allow you to roll a bomb that leaves a paint trail and bouncing off walls. It will then shortly explode after traveling for a bit. The size of the explosion and how far it travel depend on how much you charged the sub before throwing it. And super chumps is a special weapon that allow you to deploy a device that launches a dozen decoys. These decoys will paint a bit when landing and then after a few seconds, it will then explode. Now let's talk about the strength and weakness of this weapon and it's kit. Clash blaster is quite solid at applying some aggro pressure. For a blaster, it has solid DPS and has a big AOE to poke around corner and quickly hit your shots. But the damage isn't the great compare to other, especially since it can't one shot shot opponent. And sure, weapon like rapid blaster or rapid pro doesn't one shot with a direct hit, but they have more range and deal more damage with a direct shot than clash blaster. And although the DPS is solid, there's other short range weapons that have faster kill time than it. Also the paint output isn't the best, which can make it struggle to paint quickly for it's special. Curling bomb is great for helping you quickly traverse through enemy ink and helping you approach. The bomb travel pretty far and quite fast when thrown uncharged, making it a great tool for quick approaches. And although not practical, the bomb is still quite lethal if enemies get hit by it. So sometime, you might get random kills when throwing the bomb. You can also charge up the bomb to make the explosion bigger, but travel less. But the sub is a bit expensive to use and following it all the time can make you very predictable. And super chumps is quite solid at displacing opponent from a far distance. The chumps have okay amounts of HP to tank for a little bit and the damage is quite solid. And if left alone, they paint an area pretty well. But the chumps take quite a while to explode and the low HP make it very easy to destroy. So when playing Clash Blaster Neo, you want to focus on applying some aggro by utilizing cover and trying to flank or shark your opponent. You can also use you curling to quickly push up. Just try to mix up your approach when using curling bomb since it can be too predictable. And once your special is ready, activate in the area you plan on pushing through to continue the pressure. Just remember to not overextend too much and maintain your ink output. Thanks for reading this and hope you guys enjoy the video.