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Pac Mania Longplay for the Commodore Amiga. Played through WinUAE with A600 1mb settings. I am using the CRT-A2080-PAL filter within WinUAE combined with Reshade to achieve visuals similar to the legendary Commodore 1084s. You can read a tutorial on how to achieve this here: https://blog.johnnovak.net/2022/04/15... This video is optimized for 4K displays, however, you can watch in 1440p and still get a good amount of the intended look, albeit slightly blurrier. 1080p already looks too blurry for my taste, but still doable. Pac Mania is an isometric take on the classic formula, so better graphics, sound, everything. In the gameplay department, thanks to the new view, you can jump over the ghosts. This Amiga port looks different than the original arcade version, though not bad at all imho. It runs great and uses the whole screen as the play area, which wasn't something you could take for granted. Played a lot of this as a kid, but never managed to get too far. Here I managed to get it done, though I had to use one life of the continue provided. I skipped the first stages and chose to start on the "Hard" world because on the first two stages both Pacman and the ghosts are TOO slow, and extremely boring to play and watch. Game: Pac-Mania Year: 1989 Developer: Namco Amiga Port: Teque Software Publishers: Grandslam System: Amiga OCS Social media: Twitter - / pagb666 BlueSky - https://bsky.app/profile/pagb666.bsky... Invite me to a coffe: https://ko-fi.com/pagb666 Wishlist: https://www.amazon.es/hz/wishlist/ls/... #commodore #longplay #retrogaming #amiga #gameplay #crt 00:00 Menu & Attract Mode 03:00 Gameplay Start, World 3 08:38 World 4 13:27 Loop 2 World 1 18:11 Loop 2 World 2 23:36 Loop 2 World 3 28:04 Loop 2 World 4 33:55 Ending