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Mennace longplay in its Commodore Amiga version, using filters to emulate the Commodore 1084s monitor. No voice commentary. Using A600 settings with 6mb of RAM within WinUAE. This video is optimized for 4K displays. While natively, on my display the filter/reshade combo looks nice, video compression breaks part of the magic, and it is completely broken by the time Youtube recompresses it. This is why I offer my videos in up to 8K, by upsampling it, you can benefit from the increased bitrate even if you are on a 4K display. So if your computer can handle it and you got a 4K display, go for it and use 8K for the best experience possible. I am using the CRT-A2080-PAL filter within WinUAE combined with Reshade to achieve visuals similar to the legendary Commodore 1084s. You can read a tutorial on how to achieve this here: https://blog.johnnovak.net/2022/04/15... Decent shooter for the Amiga, for 1988 that is. From none other than DMA Design! Nice music, great art (as expected in a Psygnosis game) with some creepy motifs that scared the crap out of me as a child. I finally managed to beat it! Yay! This game has a stupid amount of homing projectiles though. Score: [⭐⭐⭐➖➖] Game: Menace Year: 1988 Developer: DMA Design Publishers: Psygnosis System: Amiga OCS Social media: Twitter - / pagb666 BlueSky - https://bsky.app/profile/pagb666.bsky... Invite me to a coffe: https://ko-fi.com/pagb666 Wishlist: https://www.amazon.es/hz/wishlist/ls/... #amigaugust #longplay #retrogaming #amiga #gameplay 00:00 Menu Music/Attract Mode 01:53 Level 1 05:03 Level 2 08:25 Level 3 11:46 Level 4 15:08 Level 5 18:20 Level 6 21:38 Ending