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Black Myth: Wukong shook the global gaming world — and overnight the question came back: Why can't India make AAA games that earn the same worldwide praise? In this video I break that question down honestly and practically: what happened after Wukong, why recent Indian AAA-style announcements got heavy community backlash, what recurring technical and design problems keep popping up, and why the indie → AA → AAA path is a better, faster way for India to build reputation in games. You’ll hear: A clear explanation of the repeated problems people keep pointing out (graphics vs gameplay, physics, combat feel, and the “copy” trap). Why copying a hot FPS/action formula like Wukong becomes a self-defeating trend. Concrete Indian examples that already show promise (Raji, Fears to Fathom, A Palace on the Hill, Mukti, Suri). A short industry anecdote about Prince of Persia’s remake and how studio experience matters for AAA work. Why unique indie experiences often beat big budgets when it comes to player love and critical reputation. A positive update: developers iterating on feedback (yes — some trailers did improve after criticism). How you — as a player, critic, or aspiring dev — can actually help the ecosystem grow. If you want to support better Indian games:* 1. Play indie titles and leave constructive, thoughtful reviews. 2. Share games that try something original (this helps discoverability). 3. Learn basic game design — even a small knowledge of mechanics makes feedback more useful. 4. Support creators who explain why design choices work or fail (not just meme reactions). Games & topics mentioned / recommended Raji: An Ancient Epic • Fears to Fathom • A Palace on the Hill • Mukti • Suri: The Seventh Note • Black Myth: Wukong • Unleash the Avatar (11A) • The Age of Bhaarat • Prince of Persia: Sands of Time (remake) • Hollow Knight • Little Nightmares • Inside • Inscryption India game development, Indian indie games, Black Myth Wukong, AAA games India, Unleash the Avatar, Varun Mayya, The Age of Bhaarat, Prince of Persia remake, indie game design, game design tutorial, gaming analysis, Indian gaming industry, game dev India, why India can't make AAA games #IndiaGaming #GameDev #IndieGames #BlackMyth #GameDesign Want more? Subscribe for a practical series on *Game Design Fundamentals* — we’ll deep-dive into mechanics, prototyping, combat feel, physics tuning, systems design and how to build small, lovable games that scale. Do you agree — is India ready for AAA, or should we focus on indie growth first? Tell me your top 3 Indian games below. Subscribe if you want a full series on how to design great indie games. 🔔 Discord :