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Episode #9 of Yahtzee: Beat the Runtime brings in a legendary three-piece… and a title that sounds like it came straight out of a philosophy book. Today’s album challenge: 11 tracks = 11 Yahtzee games, played in order. The goal is to beat each song’s runtime (in seconds) with your score, then combine everything to try and outscore the album’s full runtime — all while chasing a bonus “Yahtzee Frenzy” target and a normalized 100-point rating system that continues to be intentionally difficult to perfect. This episode features: A solid opening pace and a few “okay, this might actually work” stretches The ongoing battle between smart play and reckless category sacrifices At least one misclick scare (because of course) Rambling about music collecting, underrated bands, and why Yahtzee deserves more respect Surprise cat activity in the studio, as morale support and/or sabotage It’s a great example of what this series is becoming: part album-time math, part dice strategy, and part “watch me attempt competence while my pets judge me.” No music in the background (copyright says no). Plenty of tension in the foreground (dice say yes). And one more step toward the elusive perfect score. Drop your album suggestions below — and if you’ve got Police deep cuts or opinions, I want them. #JohnWyattEdgar #JWEPlays #YahtzeeBeatTheRuntime #Yahtzee #DiceGames #Probability #AlbumChallenge #MusicAndGames #MusicNerd #ChallengeSeries #LateNightYahtzee #ThePolice #GhostInTheMachine #TrioChannelingLiteraryPhilosophy