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XDecal Painter makes decal work in Unreal Engine 5 fast, clean, and production-ready. Paint like foliage, stamp singular decals with ease, snap to geometry, randomize for realism, and keep every decal organized in one unified workflow. 🎨 Core Tools • Paint or stamp decals instantly • Path & line placement • Vertex + angle snapping • Random scale & rotation • Ghost previews + grouping 🚀 What’s New in v2.9.0 🧱 Object Filtering Control exactly where decals can be painted. Add actors from the viewport, use tags, set padding, and prevent decal spillover automatically. 🔥 Debug | Overdraw A real-time heatmap showing decal stack density. Adjust cell size + thresholds to spot heavy areas instantly. 🎯 Spray Paint Mode Scatter natural decal bursts using ring or Poisson patterns — perfect for grunge, dirt, leakage, and impact marks. 🎛️ UI Focus Mode Hide everything except tags + materials for a clean workspace. 📊 Per-Slot Limits Control decals per material per stroke for full density management. ⚡ Workflow + Performance Tweaks Smoother painting, tighter feedback, and more responsive tools all around. New in V2.0.2: Tag Groups + Active Tags + Shuffle/Normalize + new grouping by Tags features • XDecalPainter 2.0.2 – New Tagging & Groupi... 👉 Get Xdecal Painter on FAB: https://www.fab.com/listings/912c0dea... Xdecal Painter works with any decal, but for the ultimate workflow, pair it with the Xdecal Triplanar Material for seamless, triplanar projections. 👉 Get Xdecal Material on FAB: https://www.fab.com/listings/2faaccac... More UE5 tutorials & tools coming soon — don’t forget to subscribe! #UnrealEngine #UE5 #GameDev #EnvironmentArt #Decals #Xdecal