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Roads are more common in videogames than you might think so in this episode we'll look at how we can use Unity's new spline package to build out a tool that procedurally creates a road mesh along a spline, and ALSO handles intersections at the same time. While we're at it, we might even decorate it to look pretty using URP Decals too! Get the package for this video on Patreon - / gamedevguide Unity 2022 LTS - https://unity.com/releases/lts Criterion Burnout Retrospective Talk - • Retrospective of Burnout Paradise / Jack G... Spiderman Talk - • Procedurally Crafting Manhattan for Marvel... GDC Archive Saints Row - https://www.gdcvault.com/play/565/The... -------------------------------------------------------------------------------- Want to support the channel? ▶️ Help fund new episodes by joining the Patreon - / gamedevguide 💡 Get One-Month Free of Skillshare Premium - https://skl.sh/MKR826 Use these links to grab some cool assets from the asset store: Get the Must Have Assets! - https://assetstore.unity.com/top-asse... Free Unity Assets! - https://assetstore.unity.com/top-asse... New on the Asset Store! - https://assetstore.unity.com/top-asse... Top Paid Asset Store Packages - https://assetstore.unity.com/top-asse... Asset Store Partners - https://assetstore.unity.com/lists/as... -------------------------------------------------------------------------------- Socials and Other Stuff: • Subscribe - https://www.youtube.com/gamedevguide?... • Join the Discord - / discord • Twitter - / gamedevguideyt • Facebook - / gamedevguideyt • Instagram - / gamedevguideyt