У нас вы можете посмотреть бесплатно The Wrap Up – Epic FIB vs IAA Showdown | GTA 5 Story Mission 😱🔥 или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Michael De Santa steps out of his car. He’s calm on the outside, but you can tell — this man’s under pressure. The last few missions have left him tangled deep in government business, forced into doing the FIB’s dirty work just to keep his name off their hit list. Today, he’s supposed to meet Dave Norton — the FIB agent who’s been both his handler and his so-called “friend.” The meeting spot? A quiet overlook at the Kortz Center, a sprawling art museum built into the cliffs of Chumash. The sun’s setting, the ocean breeze hits hard, and there’s that eerie calm before something big goes down. Dave’s already waiting, leaning on the railing, his face tense. You can tell he’s not happy. As Michael approaches, the tone is heavy. Michael reminds him of the deal — the big one — the one where the FIB was supposed to wipe his slate clean after the bureau raid. But Dave doesn’t look convinced. He hints that the higher-ups aren’t happy. And that’s when you start to feel it. Something’s off. Before he can finish, a voice cuts through the tension. Here comes Steve Haines — the face of the FIB’s corruption. The man who thinks he runs the show. He smirks at Michael, that condescending look that just screams “trouble.” Sanchez, the rookie agent, follows him nervously, gun already half-drawn. You can feel the tension spike. Haines wastes no time. He orders Sanchez to arrest both Michael and Dave — his own partner — trying to tie up loose ends and cover his tracks from the FIB raid. Now we’ve got four men, four guns, and four agendas. It’s a Mexican standoff straight out of a Tarantino film. Dave tries to calm things down, hands raised, trying to talk sense into Haines. Michael just watches, finger on the trigger, eyes darting between all three men. But before anyone can lower their weapons — everything goes to hell. (A chopper sound fades in slowly… then a radio crackles. You hear shouting in the distance.) From the far side of the courtyard, IAA agents rush in, weapons drawn. Their leader? None other than the U.L. Paper contact, a familiar face for long-time GTA players. They shout for everyone to drop their weapons. Haines yells back — confused and furious — demanding to know who authorized this. Then, from another side of the plaza, a second tactical team appears — corrupt FIB agents, guns blazing, shouting contradictory orders. In the chaos, Sanchez snaps, revealing that he’s actually a double agent — working both sides. That betrayal sends Haines into a rage, shouting threats as the U.L. Paper team demands surrender. And right when you think it can’t get any worse… (Camera tilts up. The whirring of rotors fills the sky.) A Buzzard attack chopper sweeps in from the ocean — Merryweather mercenaries. Now the entire place is surrounded. Three factions. No allies. Total chaos. Gunfire erupts. Sanchez catches a bullet to the leg — the same one Haines shot himself in before. In a split-second reaction, Haines fires back, killing Sanchez on the spot. And with that one pull of the trigger… the entire situation explodes into a full-blown warzone. Immediately after the cutscene, Michael dives for cover behind a stone barrier. Bullets whiz past his head — red tracer rounds slicing through the air. The first wave of IAA agents floods the stairs, taking positions on balconies and rooftops. If you’re playing this mission, don’t rush out. Stay behind cover. Switch to a solid rifle — preferably the Carbine Rifle or Assault Rifle. Aim for headshots. The IAA agents are heavily armed and accurate, and you’ll need every bullet to count. You can hear Dave shouting over the gunfire, trying to rally Michael. You pop out from cover, dropping two agents on the upper deck. Their bodies tumble down the stairs. More enemies rush in from the left, rappelling from the roof like it’s a full-blown government raid. The environment’s pure cinematic chaos — you can almost feel the vibration of each explosion through the controller. Statues shatter, smoke fills the air, and the once-serene art museum becomes a battleground. You keep pushing forward, clearing one side of the courtyard at a time. Every time you take down an IAA agent, another wave of corrupt FIB units replaces them. They’re easy to spot — dark tactical gear, laser sights flashing through the smoke. (Gunfire echoes across the cliffs. A grenade explodes near Michael’s cover, shaking the camera.) At this point, Steve Haines makes his move — you can see him running up the stairs in the background, limping slightly from the bullet wound he took earlier. He’s screaming into his radio, demanding extraction. But before help can come, one of his own agents turns on him. Betrayal within betrayal. Haines barely escapes the ambush, disappearing into the chaos — leaving Michael and Dave completely exposed. #gta #foryou #gaming #share #viralvideo #gta5 See the full video for the intense fight and explods 🔥😍😍