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The (Lore-Accurate) Towns of Skyrim • The (Lore-Accurate) Towns of Skyrim in UNR... The sleepy little farming village of Rorikstead, now with sixteen times the detail! I’m really extrapolating a lot here, given that in the game it was like, three huts and some cabbages. Part of an ongoing project to visualise a more realistic and lore-accurate size to Tamriel's cities, removed from gameplay and technical restrictions. Thought I’d go back through the drafts and finish some videos that I started ages ago, but eventually abandoned because they were either too small or too obscure and didn’t make sense to do a video on each – but some were kinda interesting and (surprisingly) I did get a few specific requests to do some of these, so here you go! Rendered out in Unreal Engine 5.7.1 on an RTX 3090. Using a mix of third-party models and custom assets modelled and textured in Blender. Nanite was used for all models and foliage; Lumen for global illumination and reflections. TSR was used for anti-aliasing. * If you enjoy my content and want to help support the channel, you can buy me a coffee! https://ko-fi.com/liontowers3d Music courtesy of Epidemic Sound. Soundtrack: ‘Always Chasing Rainbows & Aria’ – Across the Great Valley. * FOLLOW ME: Instagram: @lion_towers3d Artstation: https://www.artstation.com/l_torres Behance: https://www.behance.net/l_torres #UE5 #skyrim #elderscrolls 0:00 – Cinematic 1:59 – Walkthrough