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Foundry has a lot of advanced entity types like tokens, walls, tiles, sounds, and more. But when you need to make changes to multiple entities at once, it can become challenging. What if you could make mass changes with surgical precision? And what if you could copy and paste entity configurations? Or even share or randomize those configurations? Well now you can, with Mass Edit module by Aedif. This is one of the most important modules in your GM bailiwick. Let's see how it works! To support my channel or to get the assets you saw in this video, go to / baileywiki Featured Module: Mass Edit Module: https://github.com/Aedif/multi-token-... Aedif Patreon (for advanced features): / aedif 00:00 Intro to Mass Edit module by Aedif 01:16 Basic Example 1: Mass Changing Wall Settings 02:17 Basic Example 2: Changing Lights 03:35 Other entities and use cases 04:18 What is this Baileywiki Channel? 05:26 Advanced Example 1: Copying Active Tiles Settings 07:08 The "Find" Function (SHIFT F) 07:48 Advanced Example 2: Copying a MATT Teleport 10:07 Advanced Example 3: Transforming a 3D Scene 11:39 Randomization Feature (Patreon Feature) 15:30 Creating Presets 17:13 Exporting/Importing Presets (Patreon Feature) 18:38 Final Thoughts 19:49 More info and Aedif's Patreon Featured Links: Artwork by Baileywiki using assets from... DungeonQuill / dungeonquill Caeora / caeora Animated Assets by the Gorgon / the_gorgon Monk's Active Tile Triggers by Ironmonk https://foundryvtt.com/packages/monks... 3d Preview by theRipper93 https://theripper93.com/