У нас вы можете посмотреть бесплатно Thief -01- Prologue: The Drop или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Here begins my walkthrough of some recently released game called Thief that's apparently a reboot of an old series about an incredibly shy, compulsive kleptomaniac tapdancer and his troubles with women. This is recorded on PS3. Yes, yes, I know you can't jerk off to these graphics, but I can. This should be a 100% loot guide, which hopefully will include the city and it's nearly 400 pieces of loot as well, but I couldn't swear on that yet since at the moment I'm writing this I have only played, completed and found all the loot in the game up to chapter 3 and in all the side jobs available before it, and while so far I know how to collect everything with true stealth I don't know if at some point the game devs come and shove a blackjack up my rectum with some impossible mission. It seems unlikely at this point, but I'm not making promises to you only based on what the game has promised me. This guide shouldn't feature any takedowns besides the ones forced on me by the game, no spamming of focus power and no alerts or kills. If it did then it would mean I've found a sneaky way to bypass the game's difficulty setting mid-game, and I'm not that smart. I also hope for less than ten suspicions raised in stats. That all means the walkthrough will probably be boring to you. Well, you're boring to me, so we're more than even. I will also not pickpocket everyone. I hate raising suspicion more than leaving unpicked pockets, and some guards must be distracted before they turn their backs, so... Besides, the game doesn't tell me how many pockets in total could be picked in the stats, so how am I to tell how many I might've missed anyway? So, that's all loot, all collectibles, ghost rank, Master difficulty with 800-and-something custom challenge points. I wrote an essay here about what I think about the game so far, but deleted it all because there's no point in that yet. We'll wait until after the credits have rolled before I tell you how much it sucks compared to the original series.