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PBR Explained in 3 Minutes - Physically Based Rendering

In this video, Amiel will run you through what PBR textures are in a nutshell. Topics include what texture maps are, figuring out why there are so many names for the Color Map, the different types of Normal Map, why the Roughness Map is important and much more, all in under 3 minutes! Timestamps: 00:00 - Introduction 00:21 - Workflows 00:40 - Base Color 01:00 - Normal Map 01:36 - Metallic Map 01:53 - Roughness Map 02:11 - Height/Displacement Map 02:23 - Ambient Occlusion Map #PBR #PhysicallyBasedRendering #PBRtutorial GREAT DEAL! 💸 Use the code 🏷️ GFACDMY 🏷️ while registering to get 💰 FREE 💰 $50 credits and render your projects - http://bit.ly/GarageFarmNET If you're new to cloud rendering and would like to learn more, here's a great resource for you https://garagefarm.net/blog/how-to-us... Music used in this vid: Beyond - Patrick Patrikios (YouTube Library)

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