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I'd say it's any% but you're really just completing the whole damn thing. I hope they open up Slash and Arcade modes for speedruns. This game is fun but kind of inferior to the first one. However, it's the one that you can actually play, since part 1 will game over your ass for using running attacks half the time and the like... Anyway, I never realized black and white mode made the game load WAY faster, so enjoy the shitty graphics. At least my Shainto run still looks reasonably pretty for a PS1 game... Which is to say, an ass made out of chunky lego pieces... ------------------------------------------ Bushido Blade 2 (ブシドーブレード弐, Bushidō Burēdo Tsu) is a fighting video game published by Square, released in Japan and North America in 1998. It is the sequel to Bushido Blade, which had been released the previous year. The game was re-released in 2008 for PlayStation Network. Bushido Blade 2 expands on some of the aspects of Bushido Blade, while limiting or removing others. The story mode is changed from one large connected level to a series of skirmishes, each set on a different map. Playable characters are chosen from groups which represent two opposing schools of assassins, known as the Shainto and Narukagami, and are armed with swords or polearms of varying types. The fights in Bushido Blade 2 mark the progress of the chosen character who—depending on the character—either fights to regain a legendary sword, or to destroy the opposing school. Levels involve a pattern of fighting several generic ninja followed by a boss, who is one of the playable characters from the opposing school. Two characters in Bushido Blade 2 are exceptions to the typical opponent roster: the gun-wielding Tsubame and Katze. They have sworn loyalty to opposing schools, and battles involving them provide a different, arguably greater kind of challenge. With proper tactics, such as monitoring the opponent's remaining ammunition, however, the player can defend against the firearms with his melee weapons. Most of the weapons are straight from the first game, excluding the yari and the M16. The yugiri (a sword which is quite similar to the nodachi but wielded like the katana), which was used by the original Bushido Blade's final boss Hanzaki is now a selectable weapon, but is only accessible in the final battle versus the unarmed "last member of the Kagami clan". Some of the original Bushido Blade's selectable weapons — rapier (which does not appear as a selectable weapon, but only in Highwayman's two-sword stance when he has the long sword equipped), sledgehammer and ninjato — as well as the boss-specific "Double-Bladed Sword-Staff" and "Special Sabre", have been eliminated. It is worth noting that the weapons usable by both schools (such as the katana) have a slightly different design for each school. The only new weapon available is the yari, so Bushido Blade 2 is less diverse when it comes to weapon and fighting style selection. While each character wields a specific weapon when fought as a boss, when played as, they can wield whichever weapon the player chooses. It is also worth noting that the katana is the weapon highlighted by default on the sword selection screen and that the ninjas all wield katanas. There are also two weapons that exclusive to characters from a certain school; the yari is exclusive to characters from the Shainto school, and the naginata is exclusive to characters from the Narukagami school.