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How to Spawn Objects in Unity [Using Instantiate]

In this video we will learn the basic way to Spawn an Object in Unity. We will make a simple C# script that will help us Instantiate an Object in Unity at runtime by pressing the Space key. If you have any questions please ask in the comments below. Just a reminder this is not the most optimal way to do spawn objects. Object Pooling is better way to do it but it is more complicated. This is a beginner friendly tutorial. We will cover Object pooling in another video. CODE USED IN THE VIDEO: using System.Collections; using System.Collections.Generic; using UnityEngine; public class SpawnerScript : MonoBehaviour { public GameObject cubePrefab; void Update() { if(Input.GetKeyDown(KeyCode.Space)) { Instantiate(cubePrefab, transform.position, Quaternion.identity); } } } Remember that the script you want to copy this code in to has the same name "SpawnerScript" or it will not work! #HowToSpawnObjectInUnity #SpawnInUnity #InstantiateInUnity

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