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"King's Quest IV: The Perils of Rosella" is a graphic adventure game developed and released by Sierra On-Line in 1988 on the Atari ST. 00:00 Title screen 01:15 Introduction 08:33 Beginning 10:17 The bird and the worm 11:03 Lolotte's castle 14:28 Dwarf's house 21:30 Diamond mine 25:35 Fisherman's pier 28:54 Genesta's island 30:40 Inside the Whale 32:35 Deserted island 35:30 Cupid's pool 36:25 Capture the unicorn 40:44 Golden ball 41:30 Frog prince 45:55 Ogre's house 50:00 Game Over The player takes on the role of Princess Rosella, daughter of King Graham of Daventry (King's Quest I and King's Quest II) and the twin sister of Gwydion/Alexander (King's Quest III). King Graham and Queen Valanice were glad to have their children back. Graham thinks that it is time to pass onto them his old adventurers' hat. When he throws it across the room, he suffers a heart attack and collapses on the floor, and he is carried off to bed. The only way that Graham's health can be restored is by retrieving the magic fruit in the faraway land of Tamir. A beautiful fairy called Genesta offers Rosella the chance to be transported to the land, and find the fruit. But once she gets transported, she cannot be sent back unless she helps the fairy regain her talisman that was stolen by the evil witch, Lolotte. King's Quest IV: The Perils of Rosella is the first game in the series to have a female protagonist. Rosella will meet characters that will either help or hinder her. Gameplay-wise, the game is similar to the first two installments of the series, with a large interconnected world open for exploration and no time limit imposed. The game is the first in the series to have a day and night cycle; certain actions can be performed only during a specific time. http://www.atarimania.com/game-atari-... https://www.atarilegend.com/games/gam... Music on Roland MT32.