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#Blender #Rigging #WeightPainting 🔧 Vertex Skin Weights UI - Advanced Weight Editing for Blender This powerful Blender addon gives you precise control over vertex weights for character rigging and animation. Perfect for character artists and technical animators who need pixel-perfect weight distribution. Vertex Skin Weights Tool is the perfect complement to Blender's standard weight painting workflow. While traditional weight painting excels at establishing general weight distribution, this addon gives you the precision control needed for fine-tuning and detail work. Together, they form a complete skinning solution for character artists and riggers who demand both artistic freedom and numerical accuracy. In this tutorial series, I show you how to: ✅ Directly edit vertex weights with precision ✅ Speed up your rigging workflow with advanced weight tools ✅ Copy/paste weights between vertices and meshes ✅ Mirror weights with automatic bone name handling ✅ Transfer weights between different character meshes This addon solves common rigging problems like: Fixing weight painting errors at the vertex level Cleaning up automatic weight assignments Precisely adjusting deformations in problem areas Mirroring and transferring weights between characters Chapter: 0:00 Intro 1:40 Entering/Enabling the Tool 2:44 Why this Tool - What does it Improve? 4:37 Vertex Weights Editing Section of the Tool 4:57 Bones List - Weighted Bones 6:40 Bones List - All Bones 7:13 Editing Weights - Base Method - Nudge 9:15 Editing Weights - Quick Set Values 10:15 Editing Weights - All Bones - Set Values 10:57 Hammer/Normalize Skin Weights 12:05 Remove Weight Values Quickly 12:48 Copy and Paste Weights 14:26 Max Selected Verts - Safety Feature 15:46 Conclusion Links for this addon in comments. #3DAnimation #BlenderAddon #CharacterRigging #3DModeling #Animation #3DArtist #BlenderTutorial #WeightTransfer