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Yesterday there was a discussion on the Vegetation Studio discord about how to create a good looking wheat field. At first I thought I'd go with the recently purchased SpeeTree v8 Wheat. But it turned out that a model isn't useful in this case, mostly because of the thin lines and shadowing. It just doesn't work. Doesn't mean that SpeedTree v8 isn't awsome, quite the opposite, I can highly recommend it. It's just not useful in this case. By the way, all the trees are SpeedTrees in the scene, I thought I'd make a little run through it :) Today user lightwater mentioned the Rustic Grass of Turboscalpeur which I purchased some time ago and which contained Wheat. So I tried it and I have to say it's awesome. So I used it in a Biome and with the Touch React System of Vegetation Studio Pro. See for yourself. I thought the wiggling tail of Irval the Wyvern would be ideal to show the grass bending. ps: The Vegetation Studio community is awesome :) Rustic Grass https://assetstore.unity.com/packages... Vegetation Studio Pro https://assetstore.unity.com/packages... Irval the Wyvern https://assetstore.unity.com/packages... Enviro - Sky and Weather https://assetstore.unity.com/packages... Lux Water https://assetstore.unity.com/packages... SpeedTree 8 for Games https://store.speedtree.com/speedtree... Fontainebleau Demo (only the character) https://github.com/Unity-Technologies...