У нас вы можете посмотреть бесплатно FFX Masters Challenge Mod - NRINSNDGNTNGNFBNNENTQ Challenge Part 14 - Djose Highroad или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
This was done on Version 2.2. NRI - No Regular Items. ie, no accessing the Items or Quick Pockets commands inside or outside battle. Also, no Auto Phoenix/Med/Potion armor abilities. Use command and Mix ovedrive are allowed. NS - No Summons. You can't summon except when forced to. (Exceptions: Forced Garuda battle in Besaid, forced fights against Isaaru.) NDG - No Dropped Gear (from bosses). NTNGNFB - No Threaten, No Gravity attacks, No "Full Break" Skill. NNE - No [No Encounters] auto-ability. NTQ - No Trio of 9999/Quartet of 9 Mixes. Alongside with those restrictions, I will also do a progression lock where you will not be allowed to do postgame stuffs (Cavern of the Stolen Fayth and beyond) before beating BFA & Yu Yevon. This is to ensure BFA is at its intended difficulties. Djose Highroad is one of those areas where the difficulty is dependent on what type of encounters you get. If you got the Basilisks and faced Heaven's Cataract often then you're gonna spend a lot of MP with Yuna. I found that slowing them is the best way to deal with them, but still, you only have max 4 casts of slow, so I learnt Kimahri Sleep Buster as a backup if Tidus ran out of MP, it will also be helpful for later on even until postgame. The other annoying enemies are the Bite Bugs, since they can cast Haste. With an icestrike weapon on Wakka, a Blizzard instead of Blizzara can kill them to save Lulu's MP. Also I would rather silencing them instead of darkness because of Haste, since you need to cast Slow with Tidus otherwise to mitigate. You could also encounter the Flans here, now that you have Provoke, provoking them will only make it cast Blizzard on the provoker. I found that it's more MP efficient to do that and just NulFrost, rather than spending time to get rid of its NulBlaze or casting tier 2 elemental 2x. One last thing, Simurgh is rare but definitely don't underestimate them, their attacks are powerful and can 2 hit kill most of our party members, so you want to Dark Attack it first before others.