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00:00 - Intro 01:44 - new denoiser in RenderMan 02:12 - From internal research to RenderMan feature 02:48 - XPU will replace RIS 04:09 - USD, the key to the Metaverse? 04:46 - creating a Pixar movie is similar to the Metaverse 05:41 - layers in USD 06:38 - Limitations of USD? 07:44 - External contributions & other companies 08:29 - Vastly expanded USD team 09:03 - Omniverse at Pixar? 10:28 - SIGGRAPH 2022 - takeaway 11:56 - New tech adoption During SIGGRAPH 2022, we had the chance to chat with Pixar CTO Steve May & to discuss the latest RenderMan improvements (new denoiser, XPU), how Pixar manages to turn research projects into features ready to be used by RenderMan users. We also discussed USD: is this 3D scene description format really the key to the metaverse? Is it ready for it, or is there still some work to do? And how does Pixar & other companies work together on improving it? Steve May also gave us his take on Omniverse, and explained how Pixar gets inspired by SIGGRAPH. Steve May on Twitter: / stephenfmay Steve May on IMDB: https://www.imdb.com/name/nm0562134/ / Steve May - LinkedIn : / stevemay2 Pixar: https://www.pixar.com/ RenderMan: https://renderman.pixar.com/ USD at Pixar & USD jobs at Pixar: https://www.pixar.com/usd SIGGRAPH: https://www.siggraph.org/ Digipro: https://digiproconf.org/ Disney Research: https://www.disneyresearch.com/ Disney Research papers: https://studios.disneyresearch.com/pu... Omniverse: https://developer.nvidia.com/nvidia-o... 3DVF: https://www.3dvf.com/en/ Follow us on social media: Twitter : / 3dvf Instagram : / 3dvfcom Facebook : / 3dvfcg LinkedIn : / 3dvf #Pixar #USD #siggraph2022 #Omniverse #denoiser #denoising #xpu #rendering #renderengine RenderMan #digipro #SteveMay #animation #CG #CGI #AI #deeplearning #disney #metaverse