У нас вы можете посмотреть бесплатно T6 electric phantasm fit (8b) (100 runns+) (read bio) или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
UPDATE (30.06.2025) ,,As i realised u need a mwd to get the time right for the karybids specialy when she camps i modified the fit with a thermal shield rig to tank marshals better / the legion update increase res to 83% thermal res....& i added pyro2" UPDATE Fit in this bio (read more): Marshals And the MWD: -the only weakness of this fit is the edencom spawn u either rush to the marshals and delete them quick as i did in the video (overheat all 3 shield mods) or u kite the escord to 74km range delete the escord then delete marshals.....but as this fit has OVER 1600 EHP/s on heat u CAN rush the marshals even with painters thx to the legion expansion it now has way more res (and i added a thermal rig for even more tank) ATTENTION: the phantasm heavy requies ammo swap to survive. pls read all the necessary enemy encounter informations in this bio to fly as prepared as possible.... -If u want to tank 5 devoted knights or more u want a maxed abyssal shield booster (30%+) or u need to kite the wave and start with small stuff. tackling the first knight with conflag might also is efficient... -deactivate the mwd if fight gainst neuts /not tackle -clear roll blue -if u go live i highly suggest a 2k bool 30% wfr+ abyss cap battery / for the test server a normal battery is ok -ur always welcome to test the basic version on test :) how to do damage with the phantasm: -when ur to close u wont apply damage because the enemy ship will move to fast from you so the tr fails -u need to stay in optimal but as far as possible to the enemy to apply max dps -there are 3 types of ammunation with 3 different keep at range settings ammunation: conflag (targets inside optimal) (keep at range 6,2 km) D.B. Multispectrum (tesellas / split weapons / fogcasters tesell) (keep at range 6,2 km) scorch (targets outside of conflags optimal) note: if target disrupted or when enemys are far away u use scorch for ephis and vedmaks what u can do to upgrade ur phantasm (recommended) -a abyssal shield booster with positive activation cost + some boost -a abyssal republic fleet battery with 2k bool and better wfr res -maxed fire-rate abyssal heat sinks (500-700m each) teserras: use scorch and keep at range 20km Sparklance Tessella : overheat hardener + sb and focus, use multi and split weapons starving + tangeling leshaks: -overheat hardeners, overheat sb and manualy control it (no overheal) -load scorch and burn the starving and tangeling leshaks might overheat weapons lucid deepwatchers: ! not aproach directly ! -apraoch them in an ancle then orbit them at 6,2 km and use concalv -just use the mwd to get closer to 1 deepwatcher then disable it Sansha: -overheat both hardeners and sb -focus knights first -if there are more then 4 knights u might want to switch to scorch and kite the wave starting with smaller stuff • Видео triglavian theory: -tackle first vedmak (starver) with conflag / switch to scorch when it gets far away (overheat wepons) -switch to ghosting dramaviks (conflag or scorch) (they repair) -switch to other vedmaks -overheat hardener and manual sb if there are alot starvers Overmind: -kill escord with multi, close orbit overmind with scorch mass kikimora spawn: -kite wave deleting all tangeling, anchoring dramakivs , int into kiki ball use conflag / delete ghosts ,tangelings first....if they are more then 10 kikimoras u might go in 2 times to decharge their dps enecom: -overheat both hardeners and rush em with conflag, drainer marshals first, when there are more then 2 thunders thunders first cynabel: -overheat both hardeners in the initial and use scorch on normal cynas then elite cynas (might also overheat shield booster) __________________________________________________________________ FIT: (UPDATE: 30.06.2025) [Phantasm, READ BIO / Phanta ET6 2] Caldari Navy Power Diagnostic System Shadow Serpentis Damage Control Imperial Navy Heat Sink Imperial Navy Heat Sink Imperial Navy Heat Sink Pithum A-Type Multispectrum Shield Hardener Pithum A-Type Multispectrum Shield Hardener Republic Fleet Large Cap Battery Pith X-Type Large Shield Booster Corelum A-Type 50MN Microwarpdrive Federation Navy Stasis Webifier Heavy Pulse Laser II Heavy Pulse Laser II Heavy Pulse Laser II Medium Semiconductor Memory Cell II Medium Semiconductor Memory Cell II Medium Thermal Shield Reinforcer I Imperial Navy Infiltrator x1 Imperial Navy Multifrequency M x40 Scorch M x20 Conflagration M x20 High-grade Crystal Epsilon x1 High-grade Crystal Omega x1 Standard Drop Booster x5 Agency 'Pyrolancea' DB5 Dose II x1 Inherent Implants 'Lancer' Medium Energy Turret ME-806 x1 High-grade Crystal Gamma x1 Eifyr and Co. 'Gunslinger' Motion Prediction MR-706 x1 High-grade Crystal Alpha x1 Eifyr and Co. 'Gunslinger' Surgical Strike SS-906 x1 High-grade Crystal Beta x1 Zainou 'Gnome' Weapon Upgrades WU-1006 x1 High-grade Crystal Delta x1 'Packrat' Mobile Tractor Unit x1