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MARDEK is a retro-inspired RPG set in a lore-heavy world that blends together fantasy and sci-fi. Its initially lighthearted story soon evolves into a deeper exploration of moral ambiguity, told through a whole lot of dialogue both thought-provoking and ridiculously silly. I am playing the Nineveh Mod, a fan-made mod that retools the game, adding new skills and equipment, tweaking enemies and generally sprucing up a lot of graphical elements. You can read more on the game's discord server! / discord Ah, World's Saviours. It's hard to talk about these guys cuz they do so much. Bartholio's the tank and the beefy guy with the muscle. He uses normal attacks, Soulstrikes and Power Attacks, the latter of which are a menace if they connect. He buffs himself when an ally falls, and turbobuffs himself when he's the last guy standing. Don't let that happen. Vennie's much like usual, inflicting a metric ton of different statuses, now covering a much bigger variety, while also using healing potions on wounded allies in a pinch. When he's alone he'll use attacks that spam a lot of statuses at once. Bernard also is as usual, slinging damaging spells, but now with a greater variety. When he's by himself he can either use a instant death spell, Inversion: Dark, or AoE Dark damage. Finally Aalia will apply her Shields and Regen as usual, though Regen now does more work for the enemies than before. She'll also use Cure on wounded allies. When she's by herself she'll use Light magic that drains HP, but with her frail HP total it should be easy to deal with her by then. My suggestion? Beat Bartholio first, the rest should fall pretty easily once you do. You can see in this vid how hard he wrecks, even after I put on Shields and Shells. Of course, Zach does as Zach wants, so maybe don't Berserk. Vehrn could no doubt nuke Bernard quite handily with Holy Slash.