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Support me by Wishlisting my upcoming Steam Game The Second Circle https://store.steampowered.com/app/34... Welcome to our comprehensive Unity tutorial on creating dynamic head rotations for animated characters to make their head look at Object! In this step-by-step guide, you'll learn how to precisely control your character's gaze, making them look at specific positions within your game environment. Starting from the basics, we'll walk you through the process of rotating the character's head smoothly and efficiently. Then, we'll dive into the creation of angle constraints, allowing for precise control over the range of motion for the character's head. But that's not all – we'll also cover how to implement smooth rotations, ensuring that the transitions between different target positions are seamless and natural. Whether you're working on a narrative-driven adventure or a fast-paced action game, mastering these techniques will add a new level of realism and immersion to your projects. this tutorial is suitable for beginners and seasoned developers alike. So fire up Unity, and join us as we unlock the secrets of creating lifelike character animations! Don't forget to like, comment, and subscribe for more Unity tutorials and game development insights. Let's level up our skills together and bring our game ideas to life! Invector Third Person Basic Template https://assetstore.unity.com/packages... Invector Third Person Shooter Template https://assetstore.unity.com/packages... Invector Third Person Melee Template https://assetstore.unity.com/packages...