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Godfall is a looter-slasher Action-RPG developed by Counterplay Games and published by Gearbox. The game releases on November 12th 2020 on PS5 and PC (Epic Games Store). I joined the team 10 months before the end of production as a Senior, then Lead Animator. I've worked on any Player animation that involved Mocap (Locomotion, Traversal, Idles, Hit Responses...) and various non-combat interactions (weapon switching, looting, healing...). For certain animations, I've only done polish, based on the prototype animation of other animators. I was also responsible for improving and fine tuning Animation Blueprints for multiple Enemies and systems (not shown here). I wanna shout a big thanks to the whole team at CPG, GBX and SAI for this amazing project. In particular the animation team who pulled off an insane amount of work, the engineering team who gave outstanding support, and the design and production team, for making a great game! Very proud of shipping this!