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Hi everyone! In this episode of "Nathan's 3D Factory", I'm going to show you how to add spikes to an object in Blender 4.5. This episode came as inspiration from a viewer with a question due to an outdated feature. I wanted to present this tutorial to show you the updated featere in Blender 4.5. In a previous video, the feature, which was in Geometry Nodes, was "Align Euler to Vector". This feature has now been deprecated. You can still use it, but there's a better way to do it now, and I'm showing you how to do it in this video. Let me know what you thought of this episode. Make sure to like, leave a comment on what you thought of this episode, and make sure to subscribe to this channel for regular updates. Thank you so much for watching "Nathan's 3D Factory"! Have a great day, everyone!