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WELCOME We conclude this miniseries with a focus on Amplification. We'll cover topics including All Weapon Damage, Total Weapon Damage, Increase Weapon Damage, and Amplified Weapon Damage. ABOUT THIS MODULE Be sure to watch "Deadlier Weapon Damage" and Parts 1, 2 and 3 of "Decoding Higher Damage" first. Link to The Build System Playlist is below. This Part 4 concludes our journey to understand the damage calculation and equation used by The Division 2's game engine. ACKNOWLEDGEMENTS Special thanks to D1SPATCH and Hutchler for their invaluable contributions to community knowledge and paving the way for us to achieve higher damage through game math. MUSIC Original background music performed by me using Sonuscore Pulse. ABOUT THE SERIES The Build System Series is created for Level 40+ PVE (Player vs. Environment) players looking to take on more rewarding, high-difficulty content. It’s structured like a curriculum — giving you a clear, step-by-step learning path to level up your knowledge and confidence. Catch the full series: 📺 The Build System Playlist 👉 • The BUILD SYSTEM SERIES. A curriculum for ...