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This presentation by Alyson Mary Intihar from Florida Tech examines how an evidence-based behavioral training method can improve feedback delivery among esports coaches. The study focuses on the Teaching Interaction Procedure (TIP), a structured coaching method designed to rapidly teach complex skills through clear instruction, modeling, roleplay, and feedback. Conducted remotely via Discord, the research explored whether TIP could help esports coaches deliver more complete and effective feedback to players in a realistic online environment. Using a nonconcurrent multiple baseline design, three adult esports coaches were trained while working with Rocket League players in coach-player triads. Feedback performance was measured across baseline, TIP training, and follow-up phases. Results showed substantial improvements in feedback delivery following TIP, with additional gains when a focused feedback intervention was introduced for coaches who did not initially meet mastery criteria. Importantly, improved feedback performance maintained over time and generalized to new players, highlighting the practical value of the approach. The findings suggest that structured, behavior-analytic training can be a cost-effective and scalable method for developing coaching skills in esports. This study contributes to the growing literature on esports coaching, staff development, and applied behavioral methods in competitive gaming environments. Keywords esports coaching, feedback delivery, staff training, teaching interaction procedure, behavioral coaching About the ERN Conference 2025: The Esports Research Network Conference 2025 took place online from November 12–14, 2025 as a continuous, 72-hour global livestream. Guided by the theme “Future Realities: Esports as a Global Lab,” the event explored how esports serves as a living laboratory for understanding digital transformation across education, media, technology, and society. This innovative digital-first format followed the sun across three regional hubs, Slippery Rock University of Pennsylvania & Michigan State University (Americas), Staffordshire University (EMEA), and UNSW Sydney (Asia-Pacific), creating a nonstop, interconnected academic experience available to participants worldwide. This ambitious production was made possible through the support of Corsair for Business, whose Elgato technology powered high-quality broadcasting and seamless livestreaming across all three hubs. ERNC25 continues the network’s mission to unite scholars, practitioners, and students while fostering open, global collaboration in esports research. Full abstracts for all presentations can be viewed in the official Book of Abstracts at: https://book.esportsresearch.net Website: https://esportsresearch.net