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This one was tricky - maybe I should have simply used drums again. logs : https://www.warcraftlogs.com/reports/... In short : during machine phase, he deals high damage on you but low damage on pet. During elemental phase, he deals massive damage on pet buy low on you. However, the rocket leaves a debuff - so you need to avoid being forced to use immunity (on the second rocket) right before the transition. You also want to transition at 0 stacks. And I wanted to switch pets back and forth for heroism. And not spawn adds right before transition. You can actually deal with bombs by using the walls from the gaol, allow you to avoid the debuff. I realised that, in survival, the twisted mana sprite only split damage between me and 1 pet - so it healed me well and also helped with pet survival. I figured out a "path" to have him at 40% at the right time. First, I did an entire machine phase, then an entire elemental phase. Then I went back to machine phase, but switched back at 37% to avoid the rocket. Then another elemental phase, and then back and forth. I also used feign death to pack and kill adds. In phase 2, I maximised dps by transitioning him when my cooldowns were up, the whole pet switching for heroism, keeping boomstick for the gaol - that way you can kill the add and ignore the enrage and pack him on the boss - and using the walls and rocket to get rid of the bombs.